3D Spatial Exhibition Visualizer & Stand Builder.
Closing the gap between flat 2D Figma graphics and physical architecture. A browser-based Three.js engine mapping trade show booth assets at real millimeter scale with split-view comparative testing.
Real-world millimeter dimensioning ensuring typography and optical weight match real eyesight.
Modular support for single backwalls, corner L-stands, or complete U-shaped fair spaces.
Side-by-side design comparison with synchronized camera orbit to evaluate competing concepts.
Standalone HTML running client-side with Three.js via CDN—instant offline operation.
Test the Stand Builder Live.
Interact with the working prototype below: drag with your mouse/touchpad to orbit the 3D space, toggle between 1 to 3 walls, adjust millimeter dimensions, test split-screen views, or launch in fullscreen mode.
Explore Sibling Case Studies.
Discover how the overarching SSoT governance engine and headless motion studio operate together.
Enterprise AI DesignOps & Multi-Brand SSoT
The central governance engine: centralized Markdown truth files, -74% context overhead reduction, and self-auditing AI skill loops.
Headless Motion & Programmatic Video Engine
Eliminating After Effects bottlenecks: 60fps video renders, multi-device perspective mockups, and neural avatar presentations with zero compression banding.